💬 Ether one
White Paper Games | 2014
- Unique indie narrative game
- Dialog adaptation
- Mental health themes
SELECT PROJECTS
Fortnite
Epic Games (via agency) | 2017-2023
- Era-defining online game
- 24/7 Just-in-time workflow
- Sprawling content
Hotline Miami Collection
Sony Interactive Entertainment (via agency) | 2023
- Cult indie game
- Multiple characters and speech patterns
- Intricate lore
Fuga: Melodies of Steel
Cyber Connect 2 | 2022-2023
- Cult indie series
- Mutiple characters and speech patterns
- Localization testing
Batman Arkham Series
WB (via agency) | 2011-2015
- Blockbuster action series
- Stringent terminology
- Just-in-time workflow
Resident Evil 6
Capcom (via agency) | 2012
- Blockbuster action series
- Multiple characters and speech patterns
- Just-in-time workflow
Sekiro: Shadows Die Twice
FromSoftware (via agency) | 2019
- Action title from cult studio FromSoftware
- Intricate gameplay
- Japanese references
Monster Hunter Tri
Capcom (via agency) | 2011
- Iconic hunting-crafting title
- Extensive terminology
- Challenging UI
Rocksmith
Ubisoft (via agency) | 2011
- Guitar-teaching game
- Music terminology
- Partnered with a guitarist
WWE SmackDown vs. Raw
THQ (via agency) | 2006-2012
- Iconic yearly wrestling series
- Adaptation of slang and jokes
- Extensive terminology
Yu-Gi-Oh! Trading Card Game
Konami (via agency) | 2015
- Iconic card game
- Extreme accuracy requirements
- Extensive terminology
LEGO STAR WARS: The Force Awakens
WB Interactive (via agency) | 2016
- Kid-friendly tie-in
- Extensive lore and terminology
- Just-in-time workflow
Pro Evolution Soccer
Konami (via Keywords studios) | 2014-2018
- Iconic yearly football series
- Intricate variable system
- Just-in-time workflow
Astérix and Friends
Deepsilver (via agency) | 2013
- Online game based on the famous comic
- Extensive terminology
Naruto: The Broken Bond
Ubisoft (via Orange Studio) | 2008
- Action game based on the famous anime
- Adaptation of the full first season of the anime
- Extensive terminology
Dead or Alive 5
Tecmo Koei (via agency) | 2012
- Revered one-on-one combat franchise
- Extensive terminology
- Long-term support for DLC
Forza Horizon
Microsoft Studios (via agency) | 2012
- Open-world racing title
- Transcreation of radio chatter
- Extensive terminology
Xbox Fitness
Microsoft (via agency) | 2013
- Official Xbox training game
- Fitness terminology
- Partnered with a trainer
Dragon Quest VI: Realms of Reverie
Square-Enix (via agency) | 2011
- Updated version of the seminal RPG series
- 200,000+ words
- Transcreation of names, accents and jokes
Final Fantasy IV: The After Years
Square-Enix (via agency) | 2009
- Spin-off of the seminal JRPG series
- Extensive terminology
- Dialog adaptation
Pillars of Eternity
Paradox Interactive (via agency) | 2015
- Epic western-style RPG
- 1,000,000+ words
- 8-people team
Sniper Elite 4
Rebellion Developments (via agency) | 2017
- Cult third-person stealth shooter
- Just-in time workflow
- Script adaptation
Into the Breach
Subset Games (via Riotloc) | 2018
- Cult indie strategy title
- Indie collaboration
- Localization testing
Just Cause 4
Square-Enix (via agency) | 2018
- Massive open-world shooter
- Radio adaptation
- Just-in-time workflow
Ninja Gaiden 3
Tecmo Koei (via agency) | 2012
- Cult hack'n slash series
- Extensive terminology
- Just-in-time workflow
Return of the Obra Dinn
3909 co. | 2018
- Unique indie investigative game
- Dialog adaptation
- Complex scripting logic
Doki Doki Literature Club Plus
Team Salvato (via Riotloc) | 2021
- Cult visual-novel/dating game
- First visual novel in Italian
- Adaptation of dialogs and poems
Fist of the North Star: Ken's Rage 2
Tecmo Koei (via agency) | 2013
- "Musou" title based on the cult anime
- Extensive terminology
- Adapting the whole TV series
Azure Striker Gunvolt series
Inti Creates (via agency) | 2014-2022
- Anime-inspired 2D action-platformer
- Dialog adaptation
- Extensive terminology
WRC: the official videogame
Milestone srl (via agency) | 2010
- Technical racer
- Extensive terminology
- Just-in-time workflow
Gravity Falls: Legend of the Gnome Gemulets
Ubisoft (via agency) | 2015
- Tie-in platform-adventure game
- Lore research
- Dialog adaptation